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Sci-Fi Modular Environment 18/Jun/2018 Price: € Description A set of sci-fi modular elements which allows to create high-quality interiors with customizable materials and proper element is friendly to a top-down perspective level from the preview / support: you can read the article about this pack features· High-quality static meshes with face weighted Floaters and Trims textures for fast creating new Highly customizable base Proper element scales, easy to combine elements together with grid Technical Details: Physically-Based Rendering: YesTexture Size: 5 textures at 4096 for trims sheet, 5 textures at 4096 for floaters, 2 textures at 2048 for signs and display, 11 textures textures at 1024 for materials, 3 tile textures at 512 for different wear effects, 1 texture at 256 for logo material maskCollision: Yes, customVertex Count: 24 to 4,432LODs: NoNumber of Meshes: 53Number of Materials and Material Instances: 12 master materials, 18 material instancesNumber of Textures: 27Engine Compatibility: - Platform: High-end desktopPlatforms Tested: DesktopDocumentation Included: No Asset Store Marketplace Unreal Unity Manufactured by: 4.17-4.19 Product ID: 76628 67 3 3 3 5 1

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Sci-Fi Modular Environment(exclu)


uploaded by Anon_62 , Last change: 18-06-2018
Published: , Price: 67 USD - Size: 225.34 MB

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Product description

Price: € 66.87
Description A set of sci-fi modular elements which allows to create high-quality interiors with customizable materials and proper element scales.It is friendly to a top-down perspective games.
Demo level from the preview included.Preview: https://youtu.be/ztu8kN88UP8Feedback / support: https://www.facebook.com/tyapkin.artAlso you can read the article about this pack here!https://80.lv/articles/creating-sci-fi-modular-environment-in-ue4/Package features· High-quality static meshes with face weighted normals.· Floaters and Trims textures for fast creating new assets.· Highly customizable base materials.· Proper element scales, easy to combine elements together with grid snap.


Technical Details: Physically-Based Rendering: YesTexture Size: 5 textures at 4096 for trims sheet, 5 textures at 4096 for floaters, 2 textures at 2048 for signs and display, 11 textures textures at 1024 for materials, 3 tile textures at 512 for different wear effects, 1 texture at 256 for logo material maskCollision: Yes, customVertex Count: 24 to 4,432LODs: NoNumber of Meshes: 53Number of Materials and Material Instances: 12 master materials, 18 material instancesNumber of Textures: 27Engine Compatibility: 4.17
- 4.19Intended Platform: High-end desktopPlatforms Tested: DesktopDocumentation Included: No


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