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Instant Hit Effect Damage System (IED) 25/Jun/2018 Price: € Description Blueprints only system that handles the player's health status and display blood effects on instant hit and global video and Unreal sample maps with IED integrated Featurette IED integrated in Highrise map sampleOn instant hit a blood splat is overlayed on the camera together with a camera shake effect and a grunting blood splatter appears and disappears progressively following a the health value another blood material will fill progressively the features also distress effects when health is under a critical values (user determined) like chromatic aberration, camera bobbing and swiveling, heartbeat sound and slower walk has also a Hud with a health progressive bar that can be easily enabled or not based on a level blueprint blueprint node group is fully demo map with AI bots chasing the player is provided as well as full documentation on integration in existing Technical Details: Features: Instant hit effect with timeline driven blood splat material on screen, grunting sound and camera shake Global health management with progressive blood overlay material on camera and health bar HUD Distress effects when health is low : chromatic aberration, camera swiveling and bobbing, heartbeat sound, walk speed reductionMedikit that restores health valuesDemo map with AI bots chasing the playerNumber of Blueprints: 3 (First Person Player, Projectile, Medikit)Input: Gamepad, Keyboard, MouseNetwork Replicated: (No)Supported Development Platforms: (Windows)Supported Target Build Platforms: (Windows)Documentation: Asset Store Marketplace Unreal Unity Manufactured by: 4.16-4.19 Product ID: 76652 11 4 3 3 5 1

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Instant Hit Effect Damage System (IED)(exclu)


uploaded by Anon_136 , Last change: 25-06-2018
Published: , Price: 11 USD - Size: 135.09 MB

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Product description

Price: € 11.06
Description Blueprints only system that handles the player's health status and display blood effects on instant hit and global health.Feature video and Unreal sample maps with IED integrated here:https://www.youtube.com/watch?v=s-mxcx2TNy4&t=4s Featurette Videohttps://www.youtube.com/watch?v=skCdP0TOidY IED integrated in Highrise map sampleOn instant hit a blood splat is overlayed on the camera together with a camera shake effect and a grunting sound.
The blood splatter appears and disappears progressively following a timeline.Following the health value another blood material will fill progressively the camera.It features also distress effects when health is under a critical values (user determined) like chromatic aberration, camera bobbing and swiveling, heartbeat sound and slower walk speed.It has also a Hud with a health progressive bar that can be easily enabled or not based on a level blueprint widget.Every blueprint node group is fully commented.A demo map with AI bots chasing the player is provided as well as full documentation on integration in existing projects.


Technical Details: Features: Instant hit effect with timeline driven blood splat material on screen, grunting sound and camera shake Global health management with progressive blood overlay material on camera and health bar HUD Distress effects when health is low : chromatic aberration, camera swiveling and bobbing, heartbeat sound, walk speed reductionMedikit that restores health valuesDemo map with AI bots chasing the playerNumber of Blueprints: 3 (First Person Player, Projectile, Medikit)Input: Gamepad, Keyboard, MouseNetwork Replicated: (No)Supported Development Platforms: (Windows)Supported Target Build Platforms: (Windows)Documentation: http://www.ingegnosoft.it/IED_Documentation.pdf


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