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Customisable Medieval Knight 24/Mar/2018 Price: € Description Preview: project includes a UE4 Skeleton compatible character with a 'naked body', aswell as separate body parts that are used in a simple 'showcase' character blueprint, that shows how the character can be set up when different clothing needs to be different body parts are: head, torso, upperarms, forearms, hands, underwear, legs, project also includes clothing and armor pieces for the character: shirt, pants, boots, gloves, robe, armor plate, hood, and a are 12 color variations for the robe, and the character's skin color can be changed via the material textures are PBR in 4k resolution, and all the meshes have 4 LODs (LOD0 - Base; LOD1 - 20% polys reduced; LOD2 - 35% polys reduced; LOD3 - 50% polys LOD polycount on the following meshes:Body: 11870 Tris Base Shirt: 3252 Tris Robe: 4020 Tris Pants: 1744 Tris Boots: 1820 Tris Gloves: 2464 Tris Armor Plate: 1030 Tris Helmet: 664 TrisPlease keep in mind that this project is not a 'make your own character' system based project, but rather a base with all the pieces needed to set up a customisable character in your own project, and even allow to easily add more custom clothing and other Technical Details: Scaled to Epic skeleton: Yes Rigged: Yes Rigged to Epic skeleton: No Number of characters: 1 Vertex counts of characters: Body: 6800 verts Base Shirt: 1965 verts Robe: 3188 Pants: 1154 Boots: 1312 Gloves: 1490 Armor Plate: 713 Helmet: 611 Texture Resolutions: 4x4096 materials (body; armor plate and base shirt; robe, gloves, hood, pants and boots; helmet) Intended Platform: Desktop PC / MAC / XBox1 / PS4 Platforms Tested: PC Documentation Included: Few notes in the blueprint ImportantAdditional Notes: None Asset Store Marketplace Unreal Unity Manufactured by: 4.19 Product ID: 76291 70 4 3 3 5 1

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Customisable Medieval Knight(exclu)


uploaded by Anon_1753 , Last change: 24-03-2018
Published: , Price: 70 USD - Size: 723.81 MB

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Price: € 68.23 Description Preview: https://www.youtube.com/watch?v=T4zKlnBrcZcThe project includes a UE4 Skeleton compatible character with a "naked body", aswell as separate body parts that are used in a simple "showcase" character blueprint, that shows how the character can be set up when different clothing needs to be added.
The different body parts are: head, torso, upperarms, forearms, hands, underwear, legs, feet.The project also includes clothing and armor pieces for the character: shirt, pants, boots, gloves, robe, armor plate, hood, and a helmet.
There are 12 color variations for the robe, and the character's skin color can be changed via the material instance.All textures are PBR in 4k resolution, and all the meshes have 4 LODs (LOD0
- Base; LOD1
- 20% polys reduced; LOD2
- 35% polys reduced; LOD3
- 50% polys reduced).Base LOD polycount on the following meshes:Body: 11870 Tris Base Shirt: 3252 Tris Robe: 4020 Tris Pants: 1744 Tris Boots: 1820 Tris Gloves: 2464 Tris Armor Plate: 1030 Tris Helmet: 664 TrisPlease keep in mind that this project is not a "make your own character" system based project, but rather a base with all the pieces needed to set up a customisable character in your own project, and even allow to easily add more custom clothing and other features.


Technical Details: Scaled to Epic skeleton: Yes Rigged: Yes Rigged to Epic skeleton: Yes.
Animated: No Number of characters: 1 Vertex counts of characters: Body: 6800 verts Base Shirt: 1965 verts Robe: 3188 Pants: 1154 Boots: 1312 Gloves: 1490 Armor Plate: 713 Helmet: 611 Texture Resolutions: 4x4096 materials (body; armor plate and base shirt; robe, gloves, hood, pants and boots; helmet) Intended Platform: Desktop PC / MAC / XBox1 / PS4 Platforms Tested: PC Documentation Included: Few notes in the blueprint ImportantAdditional Notes: None
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