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Advanced Foliage Shaders v.5 21/Jun/2018 Price: Asset Store Marketplace Unreal Unity Manufactured by: forst 5.079 Product ID: 73011 27 3 6 6 5 1

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Advanced Foliage Shaders v.5(exclu)


uploaded by Anon_1487 , Last change: 21-06-2018
Published: 03 Jun 2018, Publisher: forst
Price: $27.00 USD - Size: 193.82 MB

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Product description

Minimum Unity Version Required: 5.6.3f1 | Asset Published Date: 03 Jun 2018 | Price: $27.00.
Publisher: forst.
DescriptionPlace grass and foliage just everywhere in your game – be it on top of the terrain or any arbitrary mesh – and take advantage of procedural bending and physically based shading.

Make your vegetation react to any game object's movement using touch bending, get nicely lit grass and plants or just benefit from the most beautiful fading billboards you have ever seen in unity ;-)
Version 5.0 takes advantage of the new rendering features introduced with Unity 5.4.0 and supports instancing on foliage and trees.
Lighting is physically based driven by Unity's BRDF and supports deferred translucency.

The shaders need DX11 or OpenGLCore.
DX9 or OpenGL are only partly supported.


Documentation | Official Thread


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Foliage Shaders

• Physically based shading including translucency

• Fully deferred rendering support

• Instancing

• Procedural wind animations and touch bending

• Support for GI, non directional, directional and specular directional lightmaps

• Physically based wetness

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Grass Shaders

• Procedural wind animations

• Slope aware lighting and translucency

• Full deferred rendering support

• SH ambient lighting and GI

• Lightmapping

____________________________________________


Tree Creator Shaders

• Physically based shading including translucency

• Full deferred rendering support

• Instancing

• Improved bending

• Smooth fading towards billboards including faded wind animations and lighting

____________________________________________


Billboard Shaders

• Camera aligned billboards

• SH ambient lighting

____________________________________________


Compatibility

AFS ships with its own deferred lighting shader based on Lux, but it also supports Alloy's and UBER's deferred lighting.


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