Asynchronous operations for Unity
Last change: 31-07-2018
Published: 14 Jul 2018,
Price: free USD
- Size: 81.71 KB
Minimum Unity Version Required:
5.0.0f4 | Asset Published Date:
14 Jul 2018 |
DescriptionWhile the concept of coroutines itself is great for frame-based applications, Unity native implementation is very limited.
This library defines own async operations that are very like TPL Task and should be easy to use for a .NET developer:
- Various kinds of Task-like asynchronous operations and helpers for common use-cases.
- Manual control over the operation (if needed).
- No need to specify a MonoBehaviour for an asynchronous operation to execute.
- Cancellation (via CancellationToken).
- Operation result.
- Continuations support.
- Exception handling.
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