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POLM - Per Object Lightmapper 30/Apr/2018 Price: Asset Store Marketplace Unreal Unity Manufactured by: Vagabond 0.92.4b Product ID: 76438 20 2 68 68 5 1

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POLM - Per Object Lightmapper(exclu)


uploaded by Anon_2918 , Last change: 30-04-2018
Published: 03 Jun 2017, Publisher: Vagabond
Price: $20.00 USD - Size: 3.49 MB

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Product description

Minimum Unity Version Required: 5.6.0f3 | Asset Published Date: 03 Jun 2017 | Price: $20.00.
Publisher: Vagabond.
DescriptionPOLM v0.92.4b (Beta) is an editor tool for Unity3D which is capable of baking per object Ambient Occlusion data into Textures or to Vertex Colors on the GPU using compute shaders.
It requires a Graphics Card with support of DirectX 11 and OpenGL (4.3 and up or Core).
The tool requires the Windows version of Unity3D Editor with a platform which supports compute shaders to be selected.
MAC OS X support to come in later version.


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NOTE: baking AO to vertex colors can be processed on the CPU and does not depend on Graphics hardware and platform


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NOTE: POLM is still in beta so bugs may be presented.
If you are having any question just contact me using the email provided below!


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For questions and feature requests: venci1983@gmal.com
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People who thanks this post

Anon_3311 + - date: 2018/05/18 : 09:49:11am - Version: 0.92.4b
Anon_1581 + - date: 2018/05/01 : 04:30:38pm - Version: 0.92.4b
Anon_3268 + - date: 2018/05/01 : 02:55:43pm - Version: 0.92.4b
Anon_672 + - date: 2018/05/01 : 12:46:44am - Version: 0.92.4b
Anon_2224 + - date: 2018/05/01 : 12:37:36am - Version: 0.92.4b
Anon_428 + - date: 2018/05/01 : 12:07:54am - Version: 0.92.4b
Anon_609 + - date: 2018/04/30 : 09:50:34pm - Version: 0.92.4b



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